Sub-D Modeling I - Moon Base Schedule
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Week |
Project |
Tools/Skills |
1 |
Lunar surface and Science Pod |
Primitives, sub-d modeling, basic procedural materials, compound (Boolean) objects |
2 |
Science Pod Detailing |
Sub-d modeling, spline modeling, placement tool, cloning |
3 |
Residence Pods and corridors |
Bevel tool, Ambient-Occlusion material, Shift-drag extrusion, compound objects |
4 |
Landing Pad and Comm Center |
Box modeling, bevel tool, extrusion, compound objects, clone to object. |
5 |
Power Station and Solar Array |
Lattice modifier, Smooth modifier, Greeble modifier, Tessellate, bevel, hinge from edge. |
6 |
Lunar Shuttle |
Box modeling, bevel, extrude, cut, detach surface, Msmooth |
7 |
Lunar Shuttle Detailing |
Spline modeling, Lathe modifier, Select and Link tool, Greeble modifier |
8 |
Lighting and Rendering |
E-light faux global illuminator script, switching render engines, mental ray shadows, Architectural-Design material (if time) |
Things to do before week 1:
- Watch the Intro to Max video
- Download and install the Greeble plugin
- Download the E-light MaxScript and install in the script directory.
Sign up for this live training event here |