KURV studios

Sub-D Modeling I - Moon Base Schedule

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Week

Project

Tools/Skills

1

Lunar surface and Science Pod

Primitives, sub-d modeling, basic procedural materials, compound (Boolean) objects

2

Science Pod Detailing

Sub-d modeling, spline modeling, placement tool, cloning

3

Residence Pods and corridors

Bevel tool, Ambient-Occlusion material, Shift-drag extrusion, compound objects

4

Landing Pad and Comm Center

Box modeling, bevel tool, extrusion, compound objects, clone to object.

5

Power Station and Solar Array

Lattice modifier, Smooth modifier, Greeble modifier, Tessellate, bevel, hinge from edge.

6

Lunar Shuttle

Box modeling, bevel, extrude, cut, detach surface, Msmooth

7

Lunar Shuttle Detailing

Spline modeling, Lathe modifier, Select and Link tool, Greeble modifier

8

Lighting and Rendering

E-light faux global illuminator script, switching render engines, mental ray shadows, Architectural-Design material (if time)


Things to do before week 1:

  • Watch the Intro to Max video
  • Download and install the Greeble plugin
  • Download the E-light MaxScript and install in the script directory.
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About Jon Weimer


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