federicodomin
09-18-2008, 04:46 PM
Hi everyone! http://www.spinquad.com/forums/images/smilies/smile.gifMy name's Federico, I'm from Argentina and I'm a Lightwave user. I have some questions:
I've seen the Kurv Studio video, called “the definitive guide to riging”, has anyone seen it? http://www.kurvstudios.com/Merchant2/merchant.mv?Screen=PROD&Product_Code=LW-T028-001&Category_Code=01-02-01)? (http://www.kurvstudios.com/forum/../Merchant2/merchant.mv?Screen=PROD&Product_Code=LW-T028-001&Category_Code=01-02-01%29?)
the chapter 9 to 12 give me some problems to understand well
And my questions are:
1) can anyone tell me the differences between:
in ik modifiers...> ("keep goal...." vs "relativity" plugging) and if you know about any tutorial to follow this plugin. I mean, when and how to use it?
2) ik modifiers---> ("target" vs the pluggin "follower")
and the last but less difficult question...
3) When should I apply any goal orientation, for instance in biped character model. And in what part of the body should I do it?.(I've just seen it for a foot, a ball of foot, i mean, in the video tutorial :P) and i saw too use goal orientation in ankle bone
Sorry for my English i know is quite poor.
Thank you very much to everybody for helping me!!... mmm that's all
Txt a lot http://www.spinquad.com/forums/images/smilies/smile.gif
Best regards,:wave:
Fede....
Ims sorry for a lot of questions...:frown:
I've seen the Kurv Studio video, called “the definitive guide to riging”, has anyone seen it? http://www.kurvstudios.com/Merchant2/merchant.mv?Screen=PROD&Product_Code=LW-T028-001&Category_Code=01-02-01)? (http://www.kurvstudios.com/forum/../Merchant2/merchant.mv?Screen=PROD&Product_Code=LW-T028-001&Category_Code=01-02-01%29?)
the chapter 9 to 12 give me some problems to understand well
And my questions are:
1) can anyone tell me the differences between:
in ik modifiers...> ("keep goal...." vs "relativity" plugging) and if you know about any tutorial to follow this plugin. I mean, when and how to use it?
2) ik modifiers---> ("target" vs the pluggin "follower")
and the last but less difficult question...
3) When should I apply any goal orientation, for instance in biped character model. And in what part of the body should I do it?.(I've just seen it for a foot, a ball of foot, i mean, in the video tutorial :P) and i saw too use goal orientation in ankle bone
Sorry for my English i know is quite poor.
Thank you very much to everybody for helping me!!... mmm that's all
Txt a lot http://www.spinquad.com/forums/images/smilies/smile.gif
Best regards,:wave:
Fede....
Ims sorry for a lot of questions...:frown: