LightWave 3D Displacements and Edomorphs
Displacements and Endomorphs can be an extremely powerful tool in LightWave. They can allow you to create some very creative models with easy.
Now you can learn from an industry professional, Larry Shultz how to harness the power of displacements in LightWave 3D.
The purpose of the CD is to show
every place displacements can be used in Lightwave. Most people typically think of using
displacements in layout, however displacement techniques can be used in modeler to sculpt and create there as well. Many also
do not know that Endomorphs in layout can be driven using texture maps.
More Information on this video click here.
Sample Videos Demo 01, 02, 03, 04, 05 : TOC : Reviews
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Artist Profile
Larry Shultz - has been involved with computer graphics since the mid-1980s. He began using LightWave 3D in its early days for TV commercials and other projects at a CGI company he co-founded during the early ’90s called The Animation Factory in Albuquerque.
Since those days Larry has worked for such companies as American Laser Games, Sony Development, Discovery Channel, Netter Digital, Foundation Imaging, Amalgamated Pixels, and Squarehouse Entertainment, as well as working on a freelance basis for many other companies. Larry is very experienced in almost every aspect of LightWave, working as lead artist, technical director, and in many other positions on a variety of projects.
He brings all that experience to these videos. Larry is also heavily involved with LightWave training. He has taught seminars all over the United States and several schools including Newtek Inc., Albuquerque Technical Vocational Institute, Video Symphony, Foundation Institute, and 3D Exchange. Larry is known the world over for his training and vast knowledge of LightWave 3D. Since then Larry has contributed to the LightWave 3D [8] content CD and is a published artists on the LightWave 3D [8]: 1001 Tips and Tricks book by Wordware Publishing. |
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