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LightWave 3D 8 - Introduction to Lighting and Shading

Nicholas Boughen literally wrote the book on Lighting. He has worked on feature films from I-Robot, Good Boy!, and Garfield to major television series such as Stargate SG1 and Dead Like Me. Did we mention he is an Emmy and Gemini nominated artist?

This video is done for users that don't care about lighting theory, the physics and properties of light. They simply want to light a scene and make it look professional.

This video is for you! This title is designed to show you how to setup lighting with just a little bit of why. Nicholas shows you step by step how to create professional lighting and what to look for to make your demo reel really stand out.

Nicholas has also included LScripts that will automatically setup your lights as you open a scene in LightWave 3D 9. Actually he has included a section on how to write LScripts to adjust your lighting and write your own scripts.

Sample Videos

Artist Profile

Nicholas Boughen - is an Emmy and Gemini Nominated CG Supervisor at Rainmaker Animation and Visual Effects in Vancouver, BC, Canada. For the MGM feature film Good Boy!, Nicholas was instrumental in creating a new technology to matchmove the 500+ talking-dog head shots in the movie. After training a team of eight artists on his ground-breaking technology, the team was able to produce a minimum of 20 shots per week. Nicholas has worked on countless television commercials, pilots, and miniseries including Dead Like Me, Aftershock: Earthquake in New York, Voyage of the Unicorn, Snow White, Time Tunnel, Stargate SG-1, and others, providing modeling, texturing, lighting, and animation. Nicholas' feature film work includes The Lizzie McGuire Movie, Good Boy!, Garfield, and I-Robot. Nicholas is the best-selling author of LightWave 3D 8 Lighting, which has changed how artists look at all aspects of lighting and is a must-have for every serious LightWave artist and he also co-authored LightWave 3D: 1001 Tips and Tricks.

Nicholas received his Emmy nomination for his Visual Effects work on the pilot of Dead Like Me. He received his Gemini nomination for his Visual Effects work on season 6 of Stargate SG1. Nicholas was also lead lighting artist on Rainmaker's contribution to I, Robot, which has been Oscar nominated for outstanding Visual Effects.

Sample Screen Shots from "LightWave 3D 9 Practical Lighting ":
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(click images for larger samples)

   

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