LightWave 3D Weightmaps and Edomorphs
This comprehensive video from Larry Shultz is another in his series that include Endomorphs. This video will explain how Weightmaps can be used in unconventional ways like applying, and changing how dynamics work, affecting procedural texturing, hypervoxels and more.
This 2 hour + video will give you a much broader knowledge of Weightmaps and Endomorphs and how to implement then in easy simplistic ways that you probably have not thought of. This video is in the same series as Larry's Deformations and Endomorphs video. If you have enjoyed Larry's "outside the box" thinking on LightWave 3D, you will love this video as well.
More Information on this video click here.
Sample Videos Demo 01, 02, 03, 04, 05 : TOC : Reviews
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Artist Profile
Larry Shultz - has been involved with computer graphics since the mid-1980s. He began using LightWave 3D in its early days for TV commercials and other projects at a CGI company he co-founded during the early ’90s called The Animation Factory in Albuquerque.
Since those days Larry has worked for such companies as American Laser Games, Sony Development, Discovery Channel, Netter Digital, Foundation Imaging, Amalgamated Pixels, and Squarehouse Entertainment, as well as working on a freelance basis for many other companies. Larry is very experienced in almost every aspect of LightWave, working as lead artist, technical director, and in many other positions on a variety of projects.
He brings all that experience to these videos. Larry is also heavily involved with LightWave training. He has taught seminars all over the United States and several schools including Newtek Inc., Albuquerque Technical Vocational Institute, Video Symphony, Foundation Institute, and 3D Exchange. Larry is known the world over for his training and vast knowledge of LightWave 3D. |
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