

VerdureArea Plugin for LightWave 3D
Want to create trees, weeds, and foliage in LightWave 3D even animate trees, quickly and easily?
The VerdureArea plugin contains four parts:
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Foliage Area - Poly-Area Foliage
generator - click here for more information |
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Polygons area is used by default to cover the whole mesh
with leaves, but FoliageArea can also use points
Weight Map value as density information. |
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Weed Area - Poly-Area Weed
generator - click here for more information |
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Polygons area is used by default to cover the whole mesh
with grass, but WeedArea can also use points
Weight Map value as density information. |
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Tree Area - Poly-Area Tree generator - click here for more information |
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The background polygons reference defines
the shape of the tree,
all polygons must have more than two points,
subD polygons are evaluated as cage polygons. |
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Tip of branches are distributed by TreeArea on the background,
branches above the defined "Trunk Height", start near this top point,
below this level, others branches start along the trunk.
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-For more branch mesh junctions, you may find a balance
with "Branch Number", "Segment Number","Junction Level" and "Branch Gathering" parameters.
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The base of the trunk is always centered on ground. |
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Growth - For Animating the Growth of Mesh Trees - click here for more information |
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Works with tree generated by TreeArea, TreeCage (free)
or Hypergrover (free) Modeler plugins.
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Object must be mapped with weight values, ranged from 0% to 100%,
weight value for base/ground points set to 0% to define start of the
animation and number of points to be shifted by segment. |
  
VerdureArea for LightWave makes Tree's, Foliage, and Weed's as easy as a few steps in LightWave 3D. You have complete control of how much or how little foliage is added.


Complete Information Here
Poser to LightWave Kit can open a new world to you! What PLK do for me?
Do you have a need to get characters form Poser into LightWave 3D? Do you wish you could get access to Poser or DAZ characters even though you do not own Poser? Would you like to import motion files from Poser or Mimic to LightWave 3D? If you answered yes to any of these questions, then PLK will most likely save you money and time. Read what PLK can do for you or read the detailed specs below.
Import Geometry, Rig, Poses and Motions
of Poser's Figures and Props in LightWave 3D
Lightwave Plugin collection (win32 LW 7.5 -> 9.5)
with detailed documentation for importing Poser's assets.
Poser Pro Pack (4) or higher version to access all functions.
Compatible with well known human DAZ models.
Included Modeler tools to adjust character weight map, and LightWave 3D custom tabs for Modeler and Layout (thanks to Splinegod).
View online help docuements here, get the lowdown, what can this plugin do for me?

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