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Poser Mesh Loader
    Poser Material Loader
    Poser Delta Kit
    Export INJ Deltas
    Export Geometry
    LWO To MDD

Optimizing bone's weight and morph map

BlurWeightList

    BGWeightList
    WeightSaver/Loader
    BGMorphList

In Layout: rig, poses, animations 

Poser Skeleton Loader

    Poser Pose Loader
    Poser Misc Loader
    Export To Poser
    Bone Deformer

In Layout/Modeler and Poser: utilities

BGPointFit
    MergeMappedPoints
    DiscontSelect

   

PLK_RenameSurfobj
    PLK_WeightMapToBone
    PLK_WeightBoneToJoint

   

PLK_SpawnAll

    PLK_PoserToMDD
    PLK_BakeExpression

Poser Misc Loader is a layout generic plugin.

Load poses/animations and settings in Layout of prop, light, and camera items from Poser scene, light and camera files.

USAGE

Scene Prop Load poses/animations with pivot position from all props saved in Poser scene file, to Null Object in Layout, you need to replace them manually by appropriate LW mesh object, imported in Poser Mesh Loader (those prop meshes need always to have Face To Z- checked ).
If you have selected a mesh or Null object, you can load also init default pose with pivot position from a prop or hair file.

Lights Add and Load poses

Poser Misc Loader

/ animations from all lights saved in Poser light file, to Null Object in Layout, you need to replace them by appropriate LW mesh object. with animated position, rotation, color and intensity channels, (light range and cone/edge angle for Spotlight).

Clear All Light(s) clear all previous light(s) in layout scene, before loading lights from Poser light file.

Parent Light To Null add a Parent Null Object for position and Bank channels to each light, which keeps Heading and Pitch channels.

To have same behavior in animation, Poser's light channels must have a key at each frame (channels can be baked with "Resample Key Frames" Poser function).

Dolly Camera Load poses/animations from Dolly Camera saved in Poser camera file, with animated position, rotation and zoom channels.  Dolly Camera is the Poser's real cameraModel, nearest to LW camera, you need to have same Poser window/render dimensions as Layout camera resolution, for matching purpose Poser's camera channels must be baked with "Resample Key Frames" function.
It is not sure you will have enough accuracy, to blend or compose both rendered images.

Note:
New lights or camera have always a default key at frame 0, even if you choose another start frame.

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Copyright 2004 - 2010 KURV studios LLC. All Rights Reserved Worldwide. Any reproduction without written consent is strictly prohibited. Firefly image provided by Lee Stringer, Zoic Studios all others provided by Asylum 3D, Gerald Abraham L.J. Bamforth and Glen Southern.



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