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Poser Mesh Loader
Poser Material Loader
Poser Delta Kit
Export INJ Deltas
Export Geometry
LWO To MDD
Optimizing bone's weight and morph map
BlurWeightList
BGWeightList
WeightSaver/Loader
BGMorphList
In Layout: rig, poses, animations
Poser Skeleton Loader
Poser Pose Loader
Poser Misc Loader
Export To Poser
Bone Deformer
In Layout/Modeler and Poser: utilities
BGPointFit
MergeMappedPoints
DiscontSelect
PLK_RenameSurfobj
PLK_WeightMapToBone
PLK_WeightBoneToJoint
PLK_SpawnAll
PLK_PoserToMDD
PLK_BakeExpression
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Can PLK (Poser to LightWave Kit) Save Me Money?
Poser to LightWave Kit can open a new world to you! Don't think so, read on...
Do you have a need to get characters form Poser into LightWave 3D? Do you wish you could get access to Poser or DAZ characters even though you do not own Poser? If you answered yes to either of these questions, then PLK will most likely save you money and time.
Do I have to Own Poser to use the Poser to LightWave Kit?
No, you do not need to own Poser at all. All you need is a Poser or DAZ - Poser Character to import into LightWave 3D.

So What's the Big Deal Here?
Well the big deal here is, you no longer need to own Poser to be able to import Poser, DAZ, or Mimic characters to LightWave 3D. This is an extremely powerful plugin for many LightWave 3D users. Imagine, having hundreds of new characters at your fingertips, today!
I hear Poser Pro already has a Plugin to do this?
Very true, and while there plugin is a fantastic tool, it does not do all the things that PLK can.
How can PLK Save Me Money?
Poser to LightWave Kit can save you money by making DAZ and Poser content available to you, even if you do not own Poser! Simply import characters from DAZ or Poser straight into LightWave 3D, not just the meshes, but the weight maps, morphs, props and hair files as well.

Can Poser to LightWave Kit import DAZ Poser Files?
Yes, PLK can not only import the mesh, but the parts weight maps, morphs, props and hair files as well.
What About the Free Content for DAZ and Poser out there?
PLK can import ALL of that free content into LightWave 3D and did we mention you do NOT need to own Poser to take advantage of this content.
What about MDD Files?
Easily compile animated object sequence exported by Poser in a MotionDesigner displacement file (there is also a MDD export utility for Poser).
Can PLK Export Geometry?
Yes, export modified geometry properly as an obj file for use in Poser.
Can PLK Export INJ Deltas?
Yes, export endomorphs to Poser's character, in Deltas, Visibility and pose files.

Can PLK Import Poser Material?
Yes, convert basic Poser material from MAT file or any file with material data, to LW character's surface.
Poser Delta Kit
Load INJ Delta File as endomorphs or mesh modification in character.
What can PLK do with my Weight Maps and Morph Maps?
PLK's Weight Map utilities allow you to blur Selected weight map(s), copy background weight map(s) on foreground character along polynormal, save and Load weight map(s) to/from file or copy background morph map(s) on foreground character along polynormal.
So, then can I Essentially Create Poser Content with PLK, from LightWave 3D?
Yes, with PLK you can export your characters into Poser.

Now, want to hear how PLK can save you money in Layout?
Can I Import Poser Skeletons?
Yes, import figure setup from Poser character file as skeleton to Layout.
What About Poser, Poses?
Import Poser poses/animations from Poser scene, pose, hand or face files,
to LW Object with bones and/or morphs in Layout (DAZ and Mimic compatible).

What About Camera, Lights, and Prop Files for Layout?
Import prop, lights and camera poses/animations from Poser scene, light and camera files.
That's Great, But Can I Export Those Items Back to Poser?
Yes, Export Poses / Animations from boned object and/or with morphs, Null objects, lights and cameras from layout scene to Poser pose, scene, light and camera files.

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